home *** CD-ROM | disk | FTP | other *** search
/ Champak 132 (Alt) / Vol 132.iso / games / ben.swf / scripts / frame_30 / PlaceObject2_702_134 / CLIPACTIONRECORD onClipEvent(load).as < prev   
Encoding:
Text File  |  2011-06-09  |  4.2 KB  |  158 lines

  1. onClipEvent(load){
  2.    function ┬º\x01\x02┬º()
  3.    {
  4.       return 2869;
  5.    }
  6.    var ┬º\x01┬º = -2817 + "\x01\x02"();
  7.    while(true)
  8.    {
  9.       if(eval("\x01") == 52)
  10.       {
  11.          set("\x01",eval("\x01") + 235);
  12.          ┬º┬ºpush(true);
  13.       }
  14.       else if(eval("\x01") == 571)
  15.       {
  16.          set("\x01",eval("\x01") - 490);
  17.          ┬º┬ºpush(!function ┬º\x01\x02┬º()
  18.          {
  19.             return 2869;
  20.          });
  21.       }
  22.       else if(eval("\x01") == 577)
  23.       {
  24.          set("\x01",eval("\x01") - 480);
  25.          ┬º┬ºpush("\x0f");
  26.       }
  27.       else
  28.       {
  29.          if(eval("\x01") == 708)
  30.          {
  31.             set("\x01",eval("\x01") - 495);
  32.             stop();
  33.             ┬º┬ºpush(┬º┬ºpop().substr(┬º┬ºpop(),function ┬º\x01\x02┬º()
  34.             {
  35.                return 2869;
  36.             }));
  37.             break;
  38.          }
  39.          if(eval("\x01") == 97)
  40.          {
  41.             set("\x01",eval("\x01") + 474);
  42.             ┬º┬ºpush(eval(function ┬º\x01\x02┬º()
  43.             {
  44.                return 2869;
  45.             }));
  46.          }
  47.          else if(eval("\x01") == 196)
  48.          {
  49.             set("\x01",eval("\x01") + 10);
  50.             ┬º┬ºpush(true);
  51.          }
  52.          else
  53.          {
  54.             if(eval("\x01") == 89)
  55.             {
  56.                set("\x01",eval("\x01") + 144);
  57.                break;
  58.             }
  59.             if(eval("\x01") == 904)
  60.             {
  61.                set("\x01",eval("\x01") - 708);
  62.             }
  63.             else if(eval("\x01") == 213)
  64.             {
  65.                set("\x01",eval("\x01") - 17);
  66.             }
  67.             else if(eval("\x01") == 206)
  68.             {
  69.                set("\x01",eval("\x01") - 117);
  70.                if(function ┬º\x01\x02┬º()
  71.                {
  72.                   return 2869;
  73.                })
  74.                {
  75.                   set("\x01",eval("\x01") + 144);
  76.                }
  77.             }
  78.             else if(eval("\x01") == 233)
  79.             {
  80.                set("\x01",eval("\x01") - 49);
  81.             }
  82.             else if(eval("\x01") == 744)
  83.             {
  84.                set("\x01",eval("\x01") - 167);
  85.                var ┬º┬ºpop() = function ┬º\x01\x02┬º()
  86.                {
  87.                   return 2869;
  88.                };
  89.             }
  90.             else if(eval("\x01") == 287)
  91.             {
  92.                set("\x01",eval("\x01") + 421);
  93.                if(function ┬º\x01\x02┬º()
  94.                {
  95.                   return 2869;
  96.                })
  97.                {
  98.                   set("\x01",eval("\x01") - 495);
  99.                }
  100.             }
  101.             else if(eval("\x01") == 811)
  102.             {
  103.                set("\x01",eval("\x01") - 627);
  104.             }
  105.             else if(eval("\x01") == 184)
  106.             {
  107.                set("\x01",eval("\x01") + 560);
  108.                ┬º┬ºpush("\x0f");
  109.                ┬º┬ºpush(1);
  110.             }
  111.             else if(eval("\x01") == 81)
  112.             {
  113.                set("\x01",eval("\x01") + 400);
  114.                if(function ┬º\x01\x02┬º()
  115.                {
  116.                   return 2869;
  117.                })
  118.                {
  119.                   set("\x01",eval("\x01") + 210);
  120.                }
  121.             }
  122.             else
  123.             {
  124.                if(eval("\x01") != 481)
  125.                {
  126.                   if(eval("\x01") == 691)
  127.                   {
  128.                      set("\x01",eval("\x01") + 173);
  129.                      if(_root.enemyf == false)
  130.                      {
  131.                         this.gotoAndStop(3);
  132.                         die = true;
  133.                      }
  134.                      else
  135.                      {
  136.                         die = false;
  137.                      }
  138.                      shoottimer = random(100);
  139.                      speed = 5;
  140.                      d = 5;
  141.                      dir = 0;
  142.                      shoot = 0;
  143.                      pl = 1;
  144.                      break;
  145.                   }
  146.                   if(eval("\x01") == 864)
  147.                   {
  148.                      set("\x01",eval("\x01") - 864);
  149.                   }
  150.                   break;
  151.                }
  152.                set("\x01",eval("\x01") + 210);
  153.             }
  154.          }
  155.       }
  156.    }
  157. }
  158.